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Moonlighter heavily leans into its capitalist core. The old adage that money makes the world go ‘round resonates deeply here. Wisely managing the cost of items is crucial as gold, Moonlighter’s currency, will either completely make or break your experience. You also need to be ready as they expect to be served promptly when they’ve finally decided what to buy. Townsfolk will flock in to peruse your wares and monitoring their reactions to your prices will dictate how you cost items in the future. Open the shop, stock the shelves, set the prices and man the counter. Managing your store in the daylight hours means truly managing it in Moonlighter. Will is able to sell anything and everything he has found the night before. Of course, to open up the blacksmith, Will needs to invest in Rynoka’s budding economy and that’s where all of that treasure you looted comes into play. Switching up parts of armour can alter defensive capabilities, movement speed and more. Will can also equip a variety of armour sets that can be mixed and matched. The blacksmith provides Will with a selection of swords, spears and bows. Rynoka’s blacksmith is the key who unlocks Moonlighter’s combat depths.
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These gloves meant I had to get up close and personal with my foes and heavily rely on the swift dodge roll. I opted for some very satisfying bladed gloves. Will can equip a variety of weapons that change his fighting style. Instead, Moonlighter delivers a system that rewards attentive play and harshly punishes anything less. Combat is deceptively deep and rises above the mindless hacking that other games in this style can often default to. Your time in these realms is split between fending off hordes of aggressive beasts and pillaging for treasures. Certain items are cursed with magic that directly impacts your inventory for example.Īll of this is tied together with a rouge-lite core loop that is constantly challenging you to gamble your loot against your progress in the dungeon. Enemies are varied and often a joy to encounter, while the loot you collect is often a mini-game in itself. The deeper you go, the tougher the challenge and of course, the richer the riches.
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These realms are expansive, dangerous places that sprawl out into every direction and consist of three floors. These realms have various themes that would feel right at home in a Zelda title forest, fire etc. Each of Moonlighter’s Gates opens into a randomly generated realm. The sharper side of Moonlighter’s double-edged sword is undoubtedly its dungeon exploration and combat. Moonlighter both lives and dies on this stability. Despite the relative infancy of the developers, combining the best elements of two genres has also combined the worst. For the most part, Moonlighter manages this balancing act quite well. The game’s core conceit inherently bears a glut of the mechanics to engage with.
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This duality leads to a remarkable level of depth. Moonlighter tasks the player with successfully operating a small business and raiding dangerous dungeons. The central plot of Moonlighter hums with the same affirming warmth you’d find in one of its films. It’s no surprise that Digital Sun Games have claimed inspiration from Studio Ghibli films.
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These Gates each lead to other realms full of monsters to slay, traps to avoid and riches to plunder. Will sets out for the local excavation site where the mysterious Gates have been unearthed. His path to greater things is lit by the light of the moon. Having run the local store for the better part of his life, Will’s 9 to 5 is second nature to him.Īs the sun sets though, the call to adventure booms loudly to our would-be hero. In the quiet, vaguely whimsical village of Rynoka, a young retailer named Will restlessly struggles to carve out his place as both a shopkeeper and adventurer. While not quite the knockout it could have been, Moonlighter etches a place into your heart with its vibrant art, bombastic dungeons and…shop keeping? Moonlighter Review The Spanish developers have turned out a game in Moonlighter that is steeped in disarming nostalgia and subtle innovations. Digital Sun Games also has a deep reverence for old school game design and one of the best logos in the industry. The team is armed with little but a keen eye for detail. It’s the first fully realised game to come out of the folks at Digital Sun Games, a team whose youth hasn’t hindered their vision.ĭigital Sun Games is obviously a talented group. Moonlighter is an indie title that found prolific success on Kickstarter.